hello! I'm

Joseph Gross

My Work

EloMath

EloMath

Developed prototype and leading team in further development of real-time multiplayer mobile game combining math education with engaging gameplay. Built with React Native for frontend UI while embedding Unity for online multiplayer matches with Mirror netcode, hosted on Edgegap. Project also includes a teacher dashboard website for teachers to view the performance of their students in classroom tournaments

Unity EngineUnity EngineMirrorMirrorReact NativeReact NativeGitGitTypeScriptTypeScriptAndroid StudioAndroid StudioDenoDenoFigmaFigma
Machiavelli

Machiavelli

Rogue-Lite Citybuilder developed in the Unreal Engine. Steam Link Coming Soon!

Unreal Engine 5Unreal Engine 5GitGit

About Me

Bio

I'm a computer science senior at Bradley University with a passion for making games in all mediums. I love diving deep into complex systems, whether that's multiplayer networking, procedural generation, or ai behavior. When I'm not coding, you can find me exploring new design ideas, often on a hike, but occasionally hunting or skiing.

Experience With:

UnityUnityC#C#UnrealUnrealC++C++ReactReactTypeScriptTypeScriptJavaScriptJavaScriptPythonPythonGitGitJenkinsJenkinsDockerDockerJiraJiraWSLWSL

Let's work together!